Wednesday, July 30, 2008

Dungeon Defender: review, walkthrough, hints, tips and tricks

Dungeon Defender is a new Tower Defense/Strategy game, featuring the idea of Dungeon Keeper. In this article we will review the game's strong and weak points, as well as providing a walkthrough and some general hints and tips.
Dungeon Defender online flash game screenshot - last level boss

Overview


Pros:
  • Nice 'Dungeon Keeper' idea
  • A lot of nice elements embedded into the game - avatar, rpg, skills, equipment
Cons:
  • Graphics could be way better
  • All the 'extra' stuff - rpg system, items - don't play a big role in the game. You don't have much control on stat allocation, and 'auto' equipment mode makes 'Items' tab barely even used
  • Constant resizing of newly built lairs' patrol radius is annoying


General hints, tips and tricks


  • At the beginning of every level check the map for valuable deposits like gold and try to dig them first. This will give you a nice boost, needed in the beginning
  • Dig from multiple entrances. The more entrances to the digging sites are there, more peons are released at the same time -> work is done faster.




  • Level hints


    level 7: build defenses from flying in the center!
    level 8: build strong aerial defenses
    level 10: Don't be afraid to dig houses! :) They are pretty diggable (for some reason) :)
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5 comments:

Sebine said...

Level 5 is fucking retarded

Anonymous said...

level 5 is fucking retarted

Anonymous said...

A guide to beating the Jail (level 4) would be spiffy!

Anonymous said...

lvl 4 get lots of centaurs in columns along the 3 metal thing in the middle and use spikes and pits until u are avatar lvl 5 then use boulder traps.

Anonymous said...

i like it how its a walkthrough and it doesnt tell you how to beat levels... just saying

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